December 15, 2012 – 5:53 pm
As a follow-up to the 2011 web-friendly film Native Representations in Videogames, I’ve kept a beat on progress made in Indigenous representations in commercial and independent games. You can catch it in 2012’s web-friendly film Indigenous Representations in Assassin’s Creed III.
So what’s happened?
Change!
I finally got around to putting together a short film about Native Representations in Video Games. It’s a little bit academic, a little bit presentation, and a little bit my take on things. There is enough content that I could extend this into a documentary as extensive as Reel Injun by adding more footage, interviewing [...]
Life has been busy for AbTeC as we prepare for the Skins Summer Institute (SSI) in late July at Concordia University in Montreal. SSI is a two-week intensive workshop for Aboriginal (Indigenous/First Nations/Native) youth that combines instruction in video game design with immersion into Aboriginal stories and storytelling techniques. The workshop covers traditional storytelling as [...]
Posted in Games, Workshops
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Tagged Aboriginal, course, education, First Nations, Indigenous, native, training, video games, workshop, youth
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Finally fed up with the inability of words to capture my interpretation of Native steampunk, I went back to my origins and added a twist. What resulted was an experimental animation made out of imagery that has been in my dreams for a number of years.
November 8, 2010 – 2:51 pm
Animism, an animation written by Cree filmmaker Kevin Lee Burton and Zeros2Heroes CEO Matt Toner, which I was Story Editor for, is available for viewing at The Gods’ Lake alternate reality game (ARG) website. It’ll only be up for a short while before it airs on APTN in January. Wow, it’s 2011. The first episode [...]
October 7, 2010 – 11:58 am
As I re-evaluate my mama-self for fashion aesthetics in lieu of my Aboriginal steampunk web comic The West Was Lost being exhibited in the New Media category at the imagineNATIVE Film + Media Arts Festival 2010 in Toronto, Ontario, I’ve realized that I’ve lost a lot of who I was/am. Yes, indeed, while living [...]
September 17, 2010 – 11:18 pm
I usually measure years by the academic calendar–the beginning of Fall is the start of another year. There’s nothing better than seeing your accomplishments from past years acknowledged in the midst of working on new projects that you’re excited to finish and show. I’m wrapped up with creative work right now and looking forward to [...]
I recently presented “Skins 1.0: A Curriculum for Designing Games with First Nations Youth” at FuturePlay 2010, which happens alongside GDC Canada in Vancouver, BC. The presentation was well-received and the paper will be published in ACM Proceedings.
I recently presented “The Good, The Bad, and The Sultry: Indigenous Women in Video Games” at the Unpacking the Indigenous Female Body Symposium put on by Dana Claxton at Simon Fraser University. I figured I would share some of my thoughts since I’m all twisted up dreaming about new media culture jamming these representations.
So before [...]
February 8, 2010 – 4:39 pm
Aboriginal Territories in Cyberspace’s learning initiative “Future First Nations: Native Storytelling through Virtual World Building” made it into MacArthur Foundation’s Digital Media and Learning Competition, but we need your help to win.